![]() ![]() There are a couple of multi-player modes that we're working on that we'd want more players for. ![]() "The biggest hit is because the cars have so many polygons. "As we said, we don't want to compromise on quality dr performance," Gaudechon reiterates. One of the ideas thrown up by Gaudechon is for desert canyon races, although expansions could also take the form of extra stuff being crammed into the existing areas.īlack Box aren't ruling anything out just yet, although currently there will be only eight players per race. The world itself will continue to grow through the addition of free content every four months or so. The world itself is a mash-up of nevy and old material, with some older NFS worlds being remodelled for a modern audience. For an online game, NFSW does look very pretty indeed. ![]() We could put 100 cars around you, but you'd lose detail and it wouldn't look gorgeous." I He's right, too. We also don't want to compromise on how the game looks, it's Need for Speed and we're known for the polished high-detail cars. "You can match-make or chat with anyone, but you may not be able to see everyone who's online as there are rendering limits. You've seen the "But no!" coming a mile away, haven't you? And when Gaudechon says "MMO", he means lots of players racing online at the same time, which could get rather hectic, not to mention crippling internet connections. ![]()
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